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I wish I knew these things When I Started Playing PoE

I started playing PoE the second week of Abyss League, so I'm still relatively new to the game. I decided to make a list of things I wish I knew when I first started my ED Trickster for new players. 1. Understand this game has a massive learning curve. This is by design. Depending on what type of player you are, this is a huge boon to the fun factor, or will kill the game for you. 2. Max level is 100. The majority of us will never see that level unless you play Standard. 3. Trading can be a huge part of the game for you or it can be non-existent. If you choose to delve into trading, know about u4gm. And other similar tools. 4. Standard was supposed to be the real game. “Leagues” became the real game. For most, at least. 5. Know what num-locking is. When I played an ED Trickster, didn't need to know. When I played MS Inquisitor, I wanted to punch myself in the face until I saw this. 6. Trade and player interactions in PoE, like in most games, will at times remind you we descended from apes. 7. There are numerous vendor “recipes”. This means if you sell a certain combination of items to a vendor, any vendor, you'll get a certain item back. About 95% of these recipes you'll rarely use, and about 5% you'll always use, i.e. the chaos recipe(s) for early leagues. 8. Any NPC you can sell items to is considered a vendor and you want masters in your hideout if only for the fact they act as personal vendors whose inventories refresh when you level or you do their daily quest. Also, when I finally brought Zana into my hideout, and her atlas, the game felt 10x quicker. 9. Not all Unique items are created equal. Even two seemingly identical unique items can substantially vary in price merely for having 2% more in a desired stat. 10. Enchants from Uber Labs completely change item worth and demand, sometimes exponentially, and PoE is the baby jesus of helpful websites for knowing if it's a good uber lab day.


I Hope The New League Have A Wishing Well In PoE

In Path of Exile, I have an idea for the new league, you encounter wells of varying rareness, wells are kind of like essences, "Well of Hate", "Well of Hope", "Well of Youth" and give varying effects based on that well's type. You enter a well to fight mobs and potentially "Well Bosses" which drop pennies. These pennies can, in the future, be tossed in to a well to grant a wish which coincides with that well's type. The number of pennies you toss in increases your chances of gaining higher rarity wishes (99 penny maximum). For Example "Well of Hate" may give you a wish that allows you to corrupt an item for a guaranteed property, of course, there are some poe currency cheap on website, you can buy. You will gain a "Wish for Clear Skies" which guarantees at least 2 white sockets on a corrupt, or a "Wish for Beauty" which grants +1 to active skill gems and more. "Well of Hope" grants you "Wish to Craft" which grants high level white item bases or "Wish for Destruction" which will grant a guaranteed tier of %physical damage on a base of your choosing. One of the big gripes lately is sustaining maps, as such there could be a map specific well that allows you to wish for 8 mod maps, or wish for a map of a certain tier, or wish for a unique map, corrupted map, twinned map etc. I think a league that gives the player the choice between fighting larges packs of monsters (breach) versus the chance to craft is a neat idea. One player may always use pennies to wish for maps, another play may always use pennies to craft, while another play always uses pennies for corruptions. You choose when to farm and when to use your currency for the aspect of the game you're looking to accelerate. You could easily attach it to PoE lore by changing wells to mirrors and fleshing out Kalandra as either a thaumaturgist in Atziri's court or the mother of Sin/Innocence. Either way, she can be a powerful entity brought back by one of the two and whose powers have warped the Wraelcast landscape, creating twisted reflections of areas our exiles know and love. Players would encounter Mirror Worlds throughout their playtime where, on entering, they will find themselves in a dark, reflected world filled with thaumaturgist monstrosities based upon the type of mirror (some have humanoid souls, others have monsters, some may even have the souls of old gods and kings). What's your opinions? What do you think of my idea?


What's Your First Impression On Path Of Exile

Recently, I tried Path of Exile for the first time, I find that it is a free to play dark - fantasy Action RPG where we stepped into the unfortunate role of a prisoner exiled from the main continent onto the continent of Wraeclast. Thrown from a prisoner ship we wash up on a beach and instantly have to fight to save ourselves in this horrific setting filled with enemies, survivors, creatures and other exiles. On the prisoner ship we were able to choose our class from a handful of prisoners, some pre-generated characters with their own backstories; Out of all the back stories of our prospective character's crimes and their justification for why they did it, we went with "The Witch" who up front talked about controlling the dead, sounded cool. Cue our unfortunate landing on the beach and trying to have a chat with the only other survivor from our ship he was suddenly cut short by some "Drowned" monsters; those dead from the ship that had come back to life as zombies. A couple of zaps from our natural magic and the undead were on their butts and dropped some loot for us to grab. Loot takes up certain shapes in your inventory, broken up into squares, larger poe items can be a 3x2 chest armor, or a 1x3 wand or sword; the larger and bulkier the item the more room it takes up. Further into the game the amount of gear that drops on the floor made it quickly apparent that we weren't looting everything (not without constantly going back and forth to the quest/town area to sell stuff) and so our looting became a lot more choice and targeting only stuff we needed or "blue" coloured gear that would sell for more currency. The poe currency feature is quite novel; there's no coins or gold on Wraeclast and instead characters trade in items such as Scrolls of Wisdom (one of the lowest tradable commodities), or pieces of them that when you gather enough will create a single scroll. It's a neat little system and the trading expands to players as well who will trade what they want for what they have, typically exchanging items, weapons, armor and gems. Gems are a big part of the game and every piece of armor or weapon comes with various gem sockets coloured green (Dex), blue (Int) and red (Str) where you can place a coloured gem in the same corresponding socket, each colour represents the different classifications and types of ability you will unlock such as Blue/Int based gems focusing on magic abilities whereas Red/Str based gems more about physical attacks. As with all expansions, this one will be completely free. If you've never tried Path of Exile before, now is a great time to jump in.


How Can You Choose A Class In Path Of Exile

In Path of Exile, there are 7 character classes to choose for players from - Duelist, Ranger, Witch, Scion, Marauder, Templar and Shadow. In Path of Exile biggest difference between classes used to be their starting point on the skill tree, but after expansion Ascendancy classes were introduced. After completing Izaro's Labyrinth, you will unlock ascendancy class for your character class which takes your build into more specific direction and gives it more power. When planning out the build and skills that you are going to use, most important thing is to look at Ascendancy classes because they have a bigger impact than just starting point on the skill tree. At first, check out a list of active skill gems if you don't know what kind of skills the game has, pick some and check them out in the game. The first and most important thing you need to know about character creation in Path of Exile is that every class has access to the same passive and active skills. In other words, no matter who you pick, you can (in theory) create whatever type of build you'd like. Of course, you might wonder what the point of choosing a class is at all, which brings us to the second most important point: your class dictates which skills are easiest to acquire. While any class could access bow-based passive abilities, the dexterity - centric Ranger begins her leveling process extremely close to the bow ability nodes. For anyone choosing the Ranger (and to a lesser extent, the Duelist and the Shadow), getting bow bonuses will be possible by level 6, if not sooner. By contrast, a Templar (whose home is in the exact opposite corner of the ability tree) would need to spend at least eighteen skill points to reach his first archery ability! In other words, while you can certainly create an arrow-slinging Templar if you want, you'll be “wasting” at least twelve skill points just to get him into the appropriate part of the passive skill tree. You'll also be disadvantaged by the fact that early-game skill gem rewards will, by default, be strength and intelligence aligned, not particularly useful for an archer! That said, skill gems can be traded easily, so if you're determined to create a bow-wielding Scotsman, it's possible - just difficult. Hopefully the above guide will be helpful to you.


Be Careful Of The Cheater In PoE Bestiary League

In Path of Exile Bestiary League, you're the most likely to fall for these tricks when you're unaware of how cheater work. An experienced collectors of poe currency is extremely unlikely to fall into the same traps that newer players will. But it can still happen if you're not careful. Knowledge is basically what prevents scams from happening. Please carefully read the following advice if you are a newer player: 1. Buy your nets before you go grinding maps. If you encounter a legendary beast and try to portal out and buy a net, the seller may attempt to enter your map and capture the beast themself! 2. Many of us have learned of this scam from leagues such as Perandus and Essence. If you are new, try to learn from our mistakes. If you absolutely need some nets after finding a rare beast that is valuable, try to have a friend hook you up and then pay them back, else risk buying nets yourself and hope to not be scammed. 3. Just use the items like bookshelves and fences to block a section of the hideout. You can move the Map Device while there are portals, they'll move too. 4. Unchecking that option does not go into effect immediately, I believe you need to port out and back, relog, or reset the instance (of course that would nuke your portals). 5. The better option and generally recommended solution is to add the seller as a friend and either go to their hideout or allow friends to visit yours. You can still trade with them if you're in the same instance but since they aren't in your party they can't use your portals. It is not bad for you to view the above advice, be careful! There's a lot more players guide on U4GM, so be sure to check out if you need some guides. Keeping an eye on poe orbs buy, you will get more gains.

<< 03/2018 >>




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